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Nabrin
11-18-2003, 10:50 PM
Afer years of creative ideas with my other group i'am burnet out completly i can barely writea sentence with out losesing my thoughts..
I'am currently using 3rd with forgotten realms campagin setter and i really need some help here and also i''am playing with a drow fighter a gnome illousionist and a tiefling hunter (barbariab/Monk mix i know its weird)

waspwriter
11-28-2003, 03:54 PM
You could always have a pixie thief(or some other uber small/sneaky thing) hide in one of the characters belongings. then what you can do is have some one attack the group demanding them hand over the npc. maybe the thief stole an item from a wiz and he tracked the creature to the group?

Valiente
11-28-2003, 06:41 PM
Depends on what you want them to do. Is it an evil campaign? If not, I'd make them fight a good guy, go with some intrigue stuff, rather than just hack and slash. But maybe a simple hack and slash would be good too, if you usually run really indepth plot lines.

Ray
11-28-2003, 07:09 PM
Hmmm...hack and slash is a last alternative for a RP, try to give them something that is unusuall to what u usual do.

Valiente
11-28-2003, 07:14 PM
Heh, that's why I suggested that if they normally don't do that. ^_~

Though not a fan of dungeon crawls myself, they can be fun once in a while.

Oooh...dungeon crawls! Put them through a dugeon with oodles of traps!! No better way to piss off your party, LoL.

Nabrin
11-28-2003, 09:34 PM
well do to the fact i'am the only that respects fantasy they pefer going to the citys tavern getting piss drunk and kill everything in sight thwre fore getting them capitol punishment(death sentence) so you can see what i'am working with here but like thewy did in kodt or tried we are plannign to kill santa come chiristmas

Valiente
11-28-2003, 11:17 PM
I...see.

I'd kill off the PCs. I'd keep killing them off until they realized that they can't kill everything in sight, and can't screw off like that if they ever want to have a half way serious game.

*Shrug*

Just me though...idiot PCs deserve idiot deaths.

waspwriter
11-29-2003, 06:19 PM
ok here is an idea from the manual of the planes.
try using an out pocket. an out pocket is a place in the planes where different planes coexist. this overlap can cause a pocket dimension, or they can lead to the past/future/alternate reality(friends become enemies and vice versa, that might even meat them selves with a reversed alignment.)

another one that you might try is adrow/mindflyer/underdark prison break. (this is from dungeon magazine.) some creatures are two important to kill but to dangerous to be out in public

Nabrin
11-29-2003, 08:06 PM
i like the planes coexiesting and since i play FR i can just use the cosmology from that and valetine your right idiots should die angain and again till they get it right

waspwriter
11-29-2003, 09:02 PM
cool. and hay you get to mess with your group all you want. can you tweak with there minds a bit for me?

Nabrin
11-29-2003, 10:53 PM
putting more thought into it think i willuse the pocket idea and make alternite realitys to there life and stuff like if they had a choice both have a equal chances of happening like in the game chrono cross all i need now is a hook of how to end up in the pocket

Valiente
11-30-2003, 04:24 PM
Well, if the party is indeed full of idiots, you don't need a reason. Say during one of their escapades they pissed off someone important who decided to take revenge, or even just have them stumble upon one while they're exploring something they should not be exploring. Abandoned temple are good places, especially if there might be some treasure they think they can pilfer.

Nabrin
12-01-2003, 08:24 PM
thank for the feedback all i have to do is get a begger give them a map of a nearby abandoned temple and when opening a tresure chest a bubble
in time opens trapping them in the past and ocassionaly transporting them some where else

Valiente
12-01-2003, 08:39 PM
Heheheh...I'd have them get sucked into Ravenloft...see how long they survive there.

Nabrin
12-02-2003, 09:35 PM
what is ravenloft? if i may ask

waspwriter
12-03-2003, 09:23 AM
I think its like a city of the dead isn’t it? Where most of the cities major powers are noble dead (powerful undead). I might be wrong.

Valiente
12-03-2003, 05:40 PM
Noooooo....

Ravenloft is an entirely different campaign setting, and is Dark gothic/ horror in genre, not high fantasy. Ravenloft is a land ruled by various lords (and a few ladies) that are so wicked, cruel, and evil that the land itself (I believe the book says Ravenloft is sort of sentient or something) that selects them to rule. The Dread Lords might as well be impossible to kill, because it's very difficult to do so. Some characters get sucked out of different worlds and dropped into Ravenloft, and there is supposedly no escape from the Dread Realm. Good guys are beacons for evil, so it's not a question of "will my character live?" They won't. It's really a matter of 'how long 'til they're killed.'

Very very cool setting, though I don't like to play in it very often. I put too much work and effort and thought into my characters to want to see them killed off.

Nabrin
12-12-2003, 11:06 PM
well i need other ideas of anyone can help

WarhookDM
12-19-2003, 09:35 AM
If you just want to mess with their heads, and have some high comedy moments, throw in a couple "wild magic" zones in their next couple adventures. Whenever they are in one of these zones, spells cast could do literally anything.

For example, the Wizard trying to hit someone with a magic missile in a wild zone gives you several several possibile results:
1 - The spell backfires/misfires : Wizard either hits himself (maximized) or another PC.
2 - The spell simply fails.
3 - The wizard casts a different spell entirely (random roll). This can be the most amusing result. Imagine everyone's surprise when the "magic missile" has the effect of HEALING the intended target, for instance. LOL. Or he tries for Lightning bolt, and ends up tossing a Cone of Cold, catching several PC's in the area of effect. You get the idea.

Also, once this has happenned a few times, you will get a whole new level of drama every time the casters utter the words "I begin casting . . ." :eek:

Obviously, this is less effective if the party is weak on casters, and heavy on front-line tanks.