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tommo
12-12-2003, 02:51 PM
I am a d20 modern gm (this is the first time i`m a gm), and I need some ideas on how to find some plots in wich the players can level up (from 1st to 4th level) before the "big plot" begins.

waspwriter
12-14-2003, 04:48 PM
you could always try having they run in to little groups of what ever you plan on throwing them in to. not all large groups have there members are in the thick of there masters plans. some might be recruting members, getting resorces (money, supplies, ect). I would have to know more about what you plan on throwing at your group, but if you need any help, just pm me.

(edit) another thing that you might try is get the charecter sheets of the players and use there back grounds. this means drop a few hints that something is starting to brew around there stomping grounds. I dont know what the sheets look like for the modern game, but if there is no place for them to put dackground info you could always have them write on the back or you could hand them a blank sheet of paper

tommo
12-18-2003, 03:43 PM
I`m planning to throw them into the discovery that the world in reality are being governed by big multi-national companies they are going to be recruited by tsingtech (they start in Hong Kong) which like the most other companies they are competing with have a private army (about 500000 2nd levels) about 5000 secret agents (8th levels) and the power to murder a president at any time they want.

The players are going to be recruited as students to become secret agents.

waspwriter
12-20-2003, 02:55 AM
You could try putting them in a situation that will get the attention of some one from the recruiting department. Maybe they could help an agent with out realizing it, then you could hold the agent in the dark while his pal contacts the group. That way they can try to find out who the agent is at a later date.