View Full Version : Viewtiful Points!
hamster
07-28-2004, 11:33 AM
the Gamecube has a game called "Viewtiful Joe" where you get all kinds of powers and run around as a superhero. this is fun, but the best part of the game comes in terms of Viewtiful Points. this is how they keep track of your score throughout the game. putting badguys out in style, ridiculous combos, all around doing stuff that looks cool all earn you great score points...
this being said, we institued a new system of viewtiful bonuses in our campaigns. it is a bit like the action point system in Eberron, or karma in Shadowrun, where you are more likely to achieve success on something that looks really darn cool.
so, this thread is dedicated to telling us your crazy, unbelievable antics, those things you probably shouldn't have done, but it looked too darn good to pass up.
btw...my dm now basically gives xp bonuses to us when we work in tandem, helping each other with ridiculous looking things. for example, my psion created the blade for our dragoon's spear-jump attack on an adult black dragon recently, and the druid used call lightning with the spear as the focus...all in all, we did some obscene amount of damage to the dragon, and the druid zapped all the melee fighters with the backlash of the lightning (we were in a swamp, shin deep in water, btw)
so send em on in, i wanna see how crazy the rest of you guys get!!!
Twilight
07-28-2004, 11:53 AM
Well, I can't think of any specific instances right now, but I can add how my group handles coolness.
We have coins, ussually poker chips but sometimes those gold wrapped chocolat coins, and when someone does something cool, the DM tosses him/her a coin. You can "spend" coins to give you something similar to a Luck roll, where you can reroll any one roll over, keeping the highest. Any extra coins you have left over at the end of the session gives you an extra 10% to your XP.
Normally only two or three coins are given out in a session, and I remember only one instance where one player got more than one coin.
Sweettooth
07-28-2004, 11:54 AM
Well, since you were there for most of them, its nothing new but I have a few good ones.
Picture a red mage(using rules simliar to magic/dnd crossbreed which if you want to know about just ask, it rocks), who lights himself on fire. A lot like the human torch. Throughout the game he had been using a modified fireball which we called the kamahamahai or however you spell it. Last battle of the game, the red mage who was now a gold mage(all colors open to him) and a black cleric decide to combo the attack on the end boss. The zombie master cleric sac'ed all of his zombies and his dragon zombie, channeled the energy into the red mage. Black in this magic system could sac zombies and increase caster levels, did it to the red mage. Picture a mage, on fire, trying to control a 300d6 ball of fire in his hands while floating. Our dm didn't make me roll an attack. Just damage. Damage on the spell was normally level d6 so you can see how much fun viewitful is.
In that same campaign, in the spirit of our gaming, we received a challenge from the antiparty party. So in the five days we had before the challenge, we mustered our airships and forces and attacked the capital. Nice right? The red mage fireballed a orphanage, the black cleric made zombie babies. It tickled the DM's fancy so he decided that the attack devestated the economy. It was a viewitful country abusing.
I'll think of more as well I think but the best thing happens when a viewtiful crit fails. Just imagine a dragoon attempting to jump attack someone, by jumping upwards, grabbing a tree branch, twirling around it and flying back down crit failing. Needless to say she hit the branch, fell on the guy and got stuck on him. Mmm...viewtifuls.
NNyMoose777
07-29-2004, 12:43 AM
Thats a lot like the stunt dice system in exalted, where you get extra dice for doing cool stuff. One time, my friends and I were playing, and we were being tested by having a regiment of archers firing at us. The other characters do the normal jumping and dodginh and such, but my character just picks up some pebbles and stands his ground. He flicks the pebbles from his hand with his thumb and knocks the arrows off their trajectory, so he comes out with only a few minor flesh wounds.
With that some character once, I was attacked by a guard with a spear. I caught the spear, jumped up onto it, and over the guy, landing a fatal blow to his back as I come down. A friend of my, in the same battle, was attacked by someone with a spear. He grabbed the spear, and tossed it through the guy right next to him, as well as the next few behind him. It didnt just pin them together, the spear just went clean through each of them as stuck in the wall.
We came up with a coolness rating and coolness skills in BESM, to account for the really cool things anime characters can do for no better reason than they're just that cool. We even have theme song coolness abilities, and items of minor usefulness, where the character can manifest minor useful items, such as a torch when entering a cave, simply by summoning up his coolness. It can allow for some obsenely cool, and impossible feats in the game. Its really fun.
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